Video game history essay

My playthrough was challenging from the get-go. By the end of Level 1, it wanted me to have a soul and reputation of 40. This goal was a tad overwhelming for Level 1 of the game, and I had to retry several times in order to progress. I tried to keep up my reputation and soul meters in Level 2, but after I was exiled from Florence by some business rivals, I was unable to recover. When I was exiled, my reputation took a significant hit, and the citizens of Florence continued to hurt my reputation even after that. I replayed Level 2 over and over again, unable to advance despite my best attempts.


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After Chell completes the final test chamber, GLaDOS congratulates her and prepares her "victory candescence", maneuvering Chell into an apparent incinerator. As GLaDOS assures her that "all Aperture technologies remain safely operational up to 4,000 degrees [ sic ] Kelvin (6 740 °F or 3 727 °C)", Chell escapes with the use of the portal gun and makes her way through the maintenance areas within the Enrichment Center. [23] GLaDOS becomes panicked and insists that she was only pretending to kill Chell, as part of testing. GLaDOS then asks Chell to assume the "party escort submission position", lying face-first on the ground, so that a "party associate" can take her to her reward, but Chell continues anyway. Throughout this section, GLaDOS still sends messages to Chell and it becomes clear that she became corrupt and had killed everyone else in the center, which is also revealed in a later comic. [12] [13] Chell makes her way through the maintenance areas and empty office spaces behind the chambers, sometimes following graffiti messages which point in the right direction. These backstage areas, which are in an extremely dilapidated state, stand in stark contrast to the pristine test chambers. The graffiti includes statements such as "the cake is a lie", and pastiches of Emily Dickinson 's poem "The Chariot", Henry Wadsworth Longfellow 's "The Reaper and the Flowers", and Emily Brontë 's "No Coward Soul Is Mine", referring to and mourning the death of the Companion Cube. [5]

Video game history essay

video game history essay

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